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Created date
CI: fix new LVS output path
!92
· created
Jan 22, 2024
by
Martin Finkel
Merged
updated
Jan 24, 2024
preparing iOS release
!91
· created
Jan 16, 2024
by
Martin Finkel
Merged
updated
Jan 31, 2024
lvs: use build instead of publish
!90
· created
Jan 08, 2024
by
Martin Finkel
Merged
updated
Jan 16, 2024
Unity android 0.1.9
!89
· created
Dec 12, 2023
by
Martin Finkel
Merged
updated
Dec 12, 2023
macos: add xcode build/run support
!88
· created
Nov 27, 2023
by
Martin Finkel
Merged
1
updated
Jan 15, 2024
iOS: fix plugin loading
!87
· created
Nov 08, 2023
by
Martin Finkel
Merged
updated
Nov 27, 2023
fix macOS plugin
!86
· created
Nov 07, 2023
by
Martin Finkel
Merged
updated
Nov 08, 2023
initial windows meson work
!85
· created
Sep 05, 2023
by
Martin Finkel
Merged
2
updated
Oct 02, 2023
CI: update dockers
!84
· created
Sep 05, 2023
by
Martin Finkel
Merged
updated
Sep 06, 2023
Android meson
!83
· created
Aug 30, 2023
by
Martin Finkel
Merged
updated
Sep 05, 2023
trial: match watermark texture with new coords
!82
· created
Aug 09, 2023
by
Martin Finkel
Merged
updated
Aug 09, 2023
release 0.1.8
!81
· created
Aug 02, 2023
by
Martin Finkel
Merged
updated
Aug 16, 2023
Draft: opengl: allow configuring color space
!80
· created
Jul 31, 2023
by
Martin Finkel
updated
Sep 11, 2023
renderTexture sample: fix orientation for all platforms
!79
· created
Jul 31, 2023
by
Martin Finkel
Merged
updated
Aug 01, 2023
Mac ios support/2 ci
!78
· created
Jul 11, 2023
by
Martin Finkel
Merged
updated
Jul 11, 2023
Android ci fix
!77
· created
Jul 10, 2023
by
Martin Finkel
Merged
updated
Jul 11, 2023
d3d11: update api usage following upstream change
!76
· created
Jun 20, 2023
by
Martin Finkel
Closed
updated
Jun 26, 2023
docs: document MRTK/VLC quirk
!75
· created
Jun 19, 2023
by
Martin Finkel
Merged
updated
Jun 26, 2023
CI: update Android image
!74
· created
Jun 19, 2023
by
Martin Finkel
Merged
updated
Jun 26, 2023
Initial iOS and macOS support
!73
· created
Jun 14, 2023
by
Martin Finkel
Closed
1
updated
Jul 11, 2023
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