Skip to content
GitLab
Explore
Sign in
Register
Overview
Active
Stale
All
d3d12/28
3d47ca75
·
SQUASH avcodec: add d3d12_vld decoder support
·
Feb 25, 2021
d3d12/27
7eb4d4c9
·
SQUASH win32: add direct3d12 decoder device
·
Feb 19, 2021
d3d12/26
0a9a481f
·
Revert "core: increase file-caching"
·
Feb 18, 2021
d3d12/23
5836e0a2
·
d3d_dynamic_shader: add support for the new D3D12 shader compiler
·
Feb 16, 2021
d3d12/21
f13c9649
·
SQUASH WIP d3d_shaders: toggle the tone mapping via a constant value
·
Feb 12, 2021
d3d12/20
438e36b9
·
SQUASH vout: add a Direct3D12 display module
·
Feb 11, 2021
d3d12/13
bf6b0693
·
doc: add a sample app to demo D3D12 callbacks
·
Feb 08, 2021
d3d12/12
23f67abe
·
SQUASH doc: add a sample app to demo D3D12 callbacks
·
Feb 05, 2021
d3d12/7
eef8aefb
·
vout: add a Direct3D12 display module
·
Jan 29, 2021
d3d12/4
f3ca1959
·
SQUASH vout: add a Direct3D12 display module
·
Jan 26, 2021
d3d12/1
03be3a85
·
direct3d11: split the DXGI swapchain parts from D3D11 parts
·
Jan 22, 2021
vout_clean/2
42aeb3d5
·
SQUASH WIP video_output: do the "enough time to prepare" check in ThreadDisplayPreparePicture
·
Jan 21, 2021
tsan_fix
7181dd47
·
Revert "video_output:control: merge the two wait conditions"
·
Jan 20, 2021
test_smpte
69a5f05c
·
WIP show dropped frames
·
Jan 19, 2021
sout_fixes/13
dd4a621e
·
x264: fix source the alignment
·
Jan 18, 2021
sout_fixes/12
0820f827
·
x264: fix source the alignment
·
Jan 14, 2021
sout_fixes/10
5d4784ba
·
transcode: get rid of intermediate transcode_encoder_open function
·
Jan 13, 2021
file-uap/6
1a2b5534
·
WIP HEAD
·
Jan 11, 2021
file-uap/5
0a919427
·
d3d11_shaders: remove unsed macro
·
Dec 09, 2020
file-uap/1
becd8019
·
WIP dirty working playback (read+seek)
·
Dec 04, 2020
Prev
1
2
3
4
5
6
7
8
…
11
Next