Over-allocate level array by 3-bytes
This is a workaround so that the AVX2 implementation of deblock can index the levels array starting from the level type, which causes it to over-read by up to 3 bytes. This is intended to fix #269 (closed).
This is a workaround so that the AVX2 implementation of deblock can index the levels array starting from the level type, which causes it to over-read by up to 3 bytes. This is intended to fix #269 (closed).
VideoLAN code repository instance