vout: split RenderPicture()
The first part of RenderPicture()
filters the input picture. This
process is independent of the display.
The second part renders SPU then calls prepare()
/display()
on the vout
display module. This depends on display properties (in particular its
dimensions and ratio).
In order to be able to "restart" the second part on resize, extract it to a separate function.
This is initially a preparation commit from !324. Even if its purpose is related to !324, I think the change itself could be merged beforehand.